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INI File  |  2003-09-30  |  7KB  |  237 lines

  1. [preset00]
  2. fRating=4
  3. fGammaAdj=1.994
  4. fDecay=0.96
  5. fVideoEchoZoom=2
  6. fVideoEchoAlpha=0
  7. nVideoEchoOrientation=0
  8. nWaveMode=0
  9. bAdditiveWaves=0
  10. bWaveDots=0
  11. bWaveThick=0
  12. bModWaveAlphaByVolume=0
  13. bMaximizeWaveColor=1
  14. bTexWrap=1
  15. bDarkenCenter=1
  16. bRedBlueStereo=0
  17. bBrighten=1
  18. bDarken=0
  19. bSolarize=1
  20. bInvert=1
  21. fWaveAlpha=1.882469
  22. fWaveScale=0
  23. fWaveSmoothing=0.63
  24. fWaveParam=-0.5
  25. fModWaveAlphaStart=0.75
  26. fModWaveAlphaEnd=0.95
  27. fWarpAnimSpeed=1
  28. fWarpScale=1
  29. fZoomExponent=1
  30. fShader=1
  31. zoom=1
  32. rot=0
  33. cx=0.5
  34. cy=0.5
  35. dx=0
  36. dy=0
  37. warp=1
  38. sx=0.980296
  39. sy=1
  40. wave_r=1
  41. wave_g=0
  42. wave_b=0
  43. wave_x=0.5
  44. wave_y=0.5
  45. ob_size=0
  46. ob_r=0
  47. ob_g=0
  48. ob_b=0
  49. ob_a=1
  50. ib_size=0.0015
  51. ib_r=1
  52. ib_g=0.25
  53. ib_b=0.25
  54. ib_a=0
  55. nMotionVectorsX=64
  56. nMotionVectorsY=48
  57. mv_dx=0
  58. mv_dy=0
  59. mv_l=0
  60. mv_r=1
  61. mv_g=1
  62. mv_b=1
  63. mv_a=1
  64. wavecode_0_enabled=0
  65. wavecode_0_samples=512
  66. wavecode_0_sep=0
  67. wavecode_0_bSpectrum=0
  68. wavecode_0_bUseDots=0
  69. wavecode_0_bDrawThick=0
  70. wavecode_0_bAdditive=0
  71. wavecode_0_scaling=1
  72. wavecode_0_smoothing=0.5
  73. wavecode_0_r=1
  74. wavecode_0_g=1
  75. wavecode_0_b=1
  76. wavecode_0_a=1
  77. wavecode_1_enabled=0
  78. wavecode_1_samples=512
  79. wavecode_1_sep=0
  80. wavecode_1_bSpectrum=0
  81. wavecode_1_bUseDots=0
  82. wavecode_1_bDrawThick=0
  83. wavecode_1_bAdditive=0
  84. wavecode_1_scaling=1
  85. wavecode_1_smoothing=0.5
  86. wavecode_1_r=1
  87. wavecode_1_g=1
  88. wavecode_1_b=1
  89. wavecode_1_a=1
  90. wavecode_2_enabled=0
  91. wavecode_2_samples=512
  92. wavecode_2_sep=0
  93. wavecode_2_bSpectrum=0
  94. wavecode_2_bUseDots=0
  95. wavecode_2_bDrawThick=0
  96. wavecode_2_bAdditive=0
  97. wavecode_2_scaling=1
  98. wavecode_2_smoothing=0.5
  99. wavecode_2_r=1
  100. wavecode_2_g=1
  101. wavecode_2_b=1
  102. wavecode_2_a=1
  103. shapecode_0_enabled=1
  104. shapecode_0_sides=4
  105. shapecode_0_additive=0
  106. shapecode_0_thickOutline=0
  107. shapecode_0_x=0.5
  108. shapecode_0_y=0.5
  109. shapecode_0_rad=0.1
  110. shapecode_0_ang=0
  111. shapecode_0_r=1
  112. shapecode_0_g=0
  113. shapecode_0_b=0
  114. shapecode_0_a=1
  115. shapecode_0_r2=0
  116. shapecode_0_g2=1
  117. shapecode_0_b2=0
  118. shapecode_0_a2=0
  119. shapecode_0_border_r=1
  120. shapecode_0_border_g=1
  121. shapecode_0_border_b=1
  122. shapecode_0_border_a=0
  123. shape_0_per_frame1=ang = time*0.4;;
  124. shape_0_per_frame2=x = 0.5 + 0.08*cos(time*1.3) + 0.03*cos(time*0.7);
  125. shape_0_per_frame3=y = 0.5 + 0.08*sin(time*1.4) + 0.03*sin(time*0.7);
  126. shape_0_per_frame4=r =0.5 + 0.5*sin(q8*0.613 + 1);
  127. shape_0_per_frame5=g = 0.5 + 0.5*sin(q8*0.763 + 2);
  128. shape_0_per_frame6=b = 0.5 + 0.5*sin(q8*0.771 + 5);
  129. shape_0_per_frame7=r2 = 0.5 + 0.5*sin(q8*0.635 + 4);
  130. shape_0_per_frame8=g2 = 0.5 + 0.5*sin(q8*0.616+ 1);
  131. shape_0_per_frame9=b2 = 0.5 + 0.5*sin(q8*0.538 + 3);
  132. shape_0_per_frame10=sides = 360;
  133. shapecode_1_enabled=1
  134. shapecode_1_sides=4
  135. shapecode_1_additive=0
  136. shapecode_1_thickOutline=0
  137. shapecode_1_x=0.5
  138. shapecode_1_y=0.5
  139. shapecode_1_rad=0.1
  140. shapecode_1_ang=0
  141. shapecode_1_r=1
  142. shapecode_1_g=0
  143. shapecode_1_b=0
  144. shapecode_1_a=1
  145. shapecode_1_r2=0
  146. shapecode_1_g2=1
  147. shapecode_1_b2=0
  148. shapecode_1_a2=0
  149. shapecode_1_border_r=1
  150. shapecode_1_border_g=1
  151. shapecode_1_border_b=1
  152. shapecode_1_border_a=0
  153. shape_1_per_frame1=ang = time*0.4;;
  154. shape_1_per_frame2=x = 0.5 + 0.08*cos(time*1.3) + 0.03*cos(time*0.5);
  155. shape_1_per_frame3=y = 0.5 + 0.08*sin(time*1.4) + 0.03*sin(time*0.5);
  156. shape_1_per_frame4=r =0.5 + 0.5*sin(q8*0.4413 + 1);
  157. shape_1_per_frame5=g = 0.5 + 0.5*sin(q8*1.23 + 2);
  158. shape_1_per_frame6=b = 0.5 + 0.5*sin(q8*0.721 + 5);
  159. shape_1_per_frame7=r2 = 0.5 + 0.5*sin(q8*0.775 + 4);
  160. shape_1_per_frame8=g2 = 0.5 - 0.5*sin(q8*0.676+ 1);
  161. shape_1_per_frame9=b2 = 0.5 + 0.5*sin(q8*0.738 + 3);
  162. shape_1_per_frame10=sides = 360;
  163. shapecode_2_enabled=1
  164. shapecode_2_sides=4
  165. shapecode_2_additive=0
  166. shapecode_2_thickOutline=0
  167. shapecode_2_x=0.5
  168. shapecode_2_y=0.5
  169. shapecode_2_rad=0.1
  170. shapecode_2_ang=0
  171. shapecode_2_r=1
  172. shapecode_2_g=0
  173. shapecode_2_b=0
  174. shapecode_2_a=1
  175. shapecode_2_r2=0
  176. shapecode_2_g2=1
  177. shapecode_2_b2=0
  178. shapecode_2_a2=0
  179. shapecode_2_border_r=1
  180. shapecode_2_border_g=1
  181. shapecode_2_border_b=1
  182. shapecode_2_border_a=0
  183. shape_2_per_frame1=ang = time*0.4;;
  184. shape_2_per_frame2=x = 0.5 + 0.08*cos(time*1.3) + 0.03*cos(time*0.9);
  185. shape_2_per_frame3=y = 0.5 + 0.08*sin(time*1.4) + 0.03*sin(time*0.9);
  186. shape_2_per_frame4=r =0.5 + 0.5*sin(q8*0.413 + 1);
  187. shape_2_per_frame5=g = 0.5 + 0.5*sin(q8*0.363 + 2);
  188. shape_2_per_frame6=b = 0.5 + 0.5*sin(q8*0.871 + 5);
  189. shape_2_per_frame7=r2 = 0.5 + 0.5*sin(q8*0.835 + 4);
  190. shape_2_per_frame8=g2 = 0.5 + 0.5*sin(q8*0.686+ 1);
  191. shape_2_per_frame9=b2 = 0.5 + 0.5*sin(q8*0.938 + 3);
  192. shape_2_per_frame10=sides = 360;
  193. per_frame_1=warp = 0;
  194. per_frame_2=wave_mystery = -0.5;
  195. per_frame_3=vol = 0.167*(bass+mid);
  196. per_frame_4=xamptarg = if(equal(frame%15,0),min(0.5*vol*bass_att,0.5),xamptarg);
  197. per_frame_5=xamp = xamp + 0.5*(xamptarg-xamp);
  198. per_frame_6=xdir = if(above(abs(xpos),xamp),-sign(xpos),if(below(abs(xspeed),0.1),2*above(xpos,0)-1,xdir));
  199. per_frame_7=xspeed = xspeed + xdir*xamp - xpos - xspeed*0.055*below(abs(xpos),xamp);
  200. per_frame_8=xpos = xpos + 0.001*xspeed;
  201. per_frame_9=myx = 1.25*xpos + 0.5;
  202. per_frame_10=yamptarg = if(equal(frame%15,0),min(0.3*vol*treb_att,0.5),yamptarg);
  203. per_frame_11=yamp = yamp + 0.5*(yamptarg-yamp);
  204. per_frame_12=ydir = if(above(abs(ypos),yamp),-sign(ypos),if(below(abs(yspeed),0.1),2*above(ypos,0)-1,ydir));
  205. per_frame_13=yspeed = yspeed + ydir*yamp - ypos - yspeed*0.055*below(abs(ypos),yamp);
  206. per_frame_14=ypos = ypos + 0.001*yspeed;
  207. per_frame_15=myy = 1.25*ypos + 0.5;
  208. per_frame_16=cx = 0.5 + 0.05*sin(0.497*time);
  209. per_frame_17=cy = 0.5 +0.05*sin(0.413*time);
  210. per_frame_18=volume = 0.15*(bass_att+bass+mid+mid_att);
  211. per_frame_19=beatrate = if(equal(beatrate,0),1,if(below(volume,0.01),1,beatrate));
  212. per_frame_20=lastbeat = if(equal(lastbeat,0),time,lastbeat);
  213. per_frame_21=meanbass_att = 0.1*(meanbass_att*9 + bass_att);
  214. per_frame_22=peakbass_att = if(above(bass_att,peakbass_att),bass_att,peakbass_att);
  215. per_frame_23=beat = if(above(volume,0.8),if(below(peakbass_att - bass_att, 0.05*peakbass_att),if(above(time - lastbeat,0.1+0.5*(beatrate-0.1)),1,0),0),0);
  216. per_frame_24=beatrate = max(if(beat,if(below(time-lastbeat,2*beatrate),0.1*(beatrate*9 + time - lastbeat),beatrate),beatrate),0.1);
  217. per_frame_25=peakbass_att = if(equal(beat,0),if(above(time - lastbeat,2*beatrate),peakbass_att*0.95,peakbass_att*0.995),bass_att);
  218. per_frame_26=lastbeat = if(beat,time,lastbeat);
  219. per_frame_27=peakbass_att = max(if(beat,bass_att,peakbass_att),1.1*meanbass_att);
  220. per_frame_28=beatcounter = if(above(beat,0),beatcounter +1, beatcounter);
  221. per_frame_29=beatcounter = if(above(beatcounter,8), 0, beatcounter);
  222. per_frame_30=beateven = beatcounter%4;
  223. per_frame_31=mode = if(beat,(mode+rand(3)+1)%4,mode);
  224. per_frame_32=beateven = if(equal(beateven,3),-1,beateven);
  225. per_frame_33=beateven = if(equal(beateven,0),0.1*(myx+myy),beateven);
  226. per_frame_34=beateven = if(equal(beateven,2),0.1*(-myx-myy),beateven);
  227. per_frame_35=dx = 0.1*beateven*myx;
  228. per_frame_36=dy = 0.1*beateven*myy;
  229. per_frame_37=monitor = beateven;
  230. per_frame_38=wave_a = Bass_thresh;
  231. per_frame_39=zoom = 1.5 +0.25*myy;
  232. per_frame_40=rot = myx*beateven;
  233. per_frame_41=wave_x = 0.5 + 0.05*myx;
  234. per_frame_42=wave_y=0.5 + 0.05*myy;
  235. per_frame_43=q8 =oldq8+ 0.005*(pow(1.2*bass+0.4*bass_att+0.1*treb+0.1*treb_att+0.1*mid+0.1*mid_att,6)/fps);
  236. per_frame_44=oldq8 = q8;
  237.